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object Randomization

Source
Randomization.scala
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  1. final def !=(arg0: Any): Boolean
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  14. final def notifyAll(): Unit
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  15. def random: Randomization

    Randomize everything

    Randomize everything

    This will randomize everything that the FIRRTL/Verilog ABI allows. All Verilog that Chisel produces will have a random two-state value. Verilog that Chisel does not have control of (e.g., blackboxes) will be brought up in a different state unless they opt-in to the FIRRTL/Verilog ABI.

    Non-two-state values (i.e., x)

    Note

    The FIRRTL/Verilog ABI for randomization is undocumented in the FIRRTL ABI specification.

  16. final def synchronized[T0](arg0: => T0): T0
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  17. def toString(): String
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  18. def uninitialized: Randomization

    Randomize nothing

    Randomize nothing

    This will cause the simulation to be brought up in whatever state the simulator brings up a simulation in. If the simulator supports x, then uninitialized hardware will be brought up in x. However, if the simulator is two-state (e.g., Verilator), then it will be brought up in a simulator-dependent state.

  19. final def wait(): Unit
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  21. final def wait(arg0: Long): Unit
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